Genre(s): Action, Racing, Sports
Description:
Gas Guzzlers Extreme is a fast, furious, armed-to-the-teeth, trigger-happy shooter, shifted into top gear! Take a white knuckle ride in this crazily addictive combat racing game. Gas Guzzlers Extreme is a fast, furious, armed-to-the-teeth, trigger-happy shooter, shifted into top gear! Take a white knuckle ride in this crazily addictive combat. Gas Guzzlers Extreme System Requirements (minimum). CPU: Dual-core 2.0 GHz; CPU SPEED: Info; RAM: 2 GB; OS: Windows XP/Vista/7/8; VIDEO CARD:.
Gas Guzzlers Extreme is a fast, furious, armed-to-the-teeth, trigger-happy shooter, shifted into top gear! Take a white knuckle ride in this crazily addictive combat racing game that features a ton of vehicles, weapons, upgrades, on-track bonuses and environments. Gas Guzzlers Extreme is an exciting new twist on the car combat experience with the addition of furious team/clan combat battles.
Players start out with low performance vehicles and soon work their way up to high-performance models, by earning money in a series of hi-octane races and arena battles. New game modes, tracks and vehicles are unlocked as players progress through the game. Along with developing their driving and fighting skills, players can spend their hard-fought cash, customizing their vehicle to match their clan members or pimping their ride for the road to glory!
Gas Guzzlers Extreme Free Download
Features:
- Combat racing at its best, featuring a blood pumping single player campaign with over 12 hours of gameplay.
- Fast-as-lightning multiplayer tournaments with 7 different modes (classic race, power race, battle race, knockout, deathmatch, last man standing and capture the flag); with up to 4 teams available in team play mode.
- 350+ miles of road across 40 tracks, 8 arenas and 7 different environments.
- 12 unique weapons, on-track bonuses and power ups.
- 18 customizable cars (12+ upgrades, color, rims, stickers, etc.).
- Multi-path tracks and sponsored events.
- Instant play with vicious AI Bots populating your multiplayer match while other players begin to join in on the fun.
- Beautifully displayed high definition visuals with extensive vehicle damage, motion blur effects and custom paint jobs.
- Full force feedback controller support as well as keyboards, joy pads, joysticks and racing wheels.
- Packed with tons of unique humor and personality.
Minimum System Requirements:
OS: Windows® XP/Vista(TM)/Windows 7/Windows 8
Processor: Dual-core 2.0 GHz
Memory: 2 GB RAM
Graphics: DirectX(R) 9 Compatible Graphics Card with SM 3.0. (GeForce(R) 8800 Ultra or 4850 AMD/ATi) with 512 MB RAM
DirectX: Version 9.0c
Network: Broadband Internet connection
Hard Drive: 12 GB available space
Sound Card: 16 Bit Sound Card
Processor: Dual-core 2.0 GHz
Memory: 2 GB RAM
Graphics: DirectX(R) 9 Compatible Graphics Card with SM 3.0. (GeForce(R) 8800 Ultra or 4850 AMD/ATi) with 512 MB RAM
DirectX: Version 9.0c
Network: Broadband Internet connection
Hard Drive: 12 GB available space
Sound Card: 16 Bit Sound Card
How to Install Gas Guzzlers Extreme
- Extract with winRAR.
- Install the setup.exe
- Enjoy!
Running game:
First I ran Tunngle (or equivalent) and go to your account and create / search room with players Gas Guzzlers Extreme.
Run the game through GasGuzzlers.exe Game:Connection:
Multiplayer (Multiplayer) -> You will see a list of servers that connect to anyone. / Either select “Join by IP” and enter the IP-address of the server.
Create the server:
Run GGDedicatedServerLauncher.exe -> Configure the server as you wish -> Launch -> In-Game Multiplayer (Multiplayer) -> Find your server and connect to it.Server Configuration DetailsServer configuration falls in the top menu, and the right button to save / add / delete configurations. Options -> General
Name – The name of your server.
Password – Password to access the server.
Confirm Password – The password for access to the server (s).
Port – number used for the connection port (3555 by default).
Synchronization rate – sync speed.
Kick timeout – The time after which an inactive client is kicked. users (seconds). Options -> Game
Password – Password to access the server.
Confirm Password – The password for access to the server (s).
Port – number used for the connection port (3555 by default).
Synchronization rate – sync speed.
Kick timeout – The time after which an inactive client is kicked. users (seconds). Options -> Game
Laps count – Number of laps for racing events, except KO, DM and LMS.
Max numbers of kills in deathmatch – Max Kills mode Deathmatch.
Max number of kills in team deathmatch – Max Kills mode Team Deathmatch.
Max number of flag captures – Maximum number of flags that can be captured.
Max deathmatch duration – The maximum duration of the match mode Deathmatch (minutes).
Max capture the flag duration – The maximum duration of the match mode, Capture the Flag (minutes).
Finish race timeout – The value of the reference end of the race, which starts after the first player to finish the race (in seconds). Timer is restarted every time the next player crosses the finish line.
Max number of bots – Maximum number of bots on the server.
Bots difficulty – Difficulty (mind) bots.
Rubber banding – Mode friction of rubber (None – No friction, Arcade – Standard + friction with a first rank player receives 2.5 seconds duration nitro, and each subsequent player gets 2 seconds, Semi-Arcade – analogue Arcade, but the amount of nitro depends on distance between players and nitro uniformly distributed.)
Team play – Team Mode.
Freindly fire – Ability to harm friendly machines with weapons or bonuses.
Randomize race type – Random game modes or not.
Randomize track – Random track or not.
Respawn in battle race – Respawn mode Battle Race.
Arcade mode – Mode Arcade. If enabled, all will have the same surface friction. Options -> Voting
Max numbers of kills in deathmatch – Max Kills mode Deathmatch.
Max number of kills in team deathmatch – Max Kills mode Team Deathmatch.
Max number of flag captures – Maximum number of flags that can be captured.
Max deathmatch duration – The maximum duration of the match mode Deathmatch (minutes).
Max capture the flag duration – The maximum duration of the match mode, Capture the Flag (minutes).
Finish race timeout – The value of the reference end of the race, which starts after the first player to finish the race (in seconds). Timer is restarted every time the next player crosses the finish line.
Max number of bots – Maximum number of bots on the server.
Bots difficulty – Difficulty (mind) bots.
Rubber banding – Mode friction of rubber (None – No friction, Arcade – Standard + friction with a first rank player receives 2.5 seconds duration nitro, and each subsequent player gets 2 seconds, Semi-Arcade – analogue Arcade, but the amount of nitro depends on distance between players and nitro uniformly distributed.)
Team play – Team Mode.
Freindly fire – Ability to harm friendly machines with weapons or bonuses.
Randomize race type – Random game modes or not.
Randomize track – Random track or not.
Respawn in battle race – Respawn mode Battle Race.
Arcade mode – Mode Arcade. If enabled, all will have the same surface friction. Options -> Voting
Allow everything – Allow any vote.
Allow single / team play change – Allow voting for on / off mode team.
Allow friendly fire change – Allow voting for enabling / disabling damage to friendly machines.
Allow team car paint change – Allow voting for change coloring machines for the team.
Allow player kick – Allow voting for kikane players.
Allow track change – Allow voting for change tracks.
Allow race type change – Allow voting for regime change race.
Allow tournament restart – Allow voting for the restart of the tournament.
Allow add bot – Allow vote for adding bots.
Allow remove bot – Allow voting for removing bots.
Allow bots difficulty change – Allow voting for change difficulty bots.
Allow rubber banding change – Allow voting for regime change friction rubber.
Allow respawn in battle race change – Allow voting for enabling / disabling spawn mode Battle Race. Race Types
Allow single / team play change – Allow voting for on / off mode team.
Allow friendly fire change – Allow voting for enabling / disabling damage to friendly machines.
Allow team car paint change – Allow voting for change coloring machines for the team.
Allow player kick – Allow voting for kikane players.
Allow track change – Allow voting for change tracks.
Allow race type change – Allow voting for regime change race.
Allow tournament restart – Allow voting for the restart of the tournament.
Allow add bot – Allow vote for adding bots.
Allow remove bot – Allow voting for removing bots.
Allow bots difficulty change – Allow voting for change difficulty bots.
Allow rubber banding change – Allow voting for regime change friction rubber.
Allow respawn in battle race change – Allow voting for enabling / disabling spawn mode Battle Race. Race Types
Here are selected game modes. Left – all available options, drag them to the list on the right. Ie is the creation of a series of competitions. Tracks
Here are selected tracks for racing, well tolerated isch left side window to your right road. Messages
Messages displayed during the game players. Ie greeting or message at a specified interval.
Server console (available commands)
Net_KickPlayer Nick – Kick player by nick.
Net_KickPlayerID ID – Kick Player ID. The first slot 0 uses as ID, a second one, and so on.
Net_ListAllMaps-Displays a list of cards that are registered in the database.
Net_ListRotationMaps – Output cards that are listed in the rotation in the configuration file server.
Net_SetCurrentMap ID – Specifies the current card with the ID cards of the order of rotation. See command Net_ListRotationMaps and Net_ListAllMaps.
Net_SetCurrentRaceTypeID ID – Allows you to change the mode using the ID. The following ID: 0 – Classic Race, 1 – Battle, 2 – Knockout, 3 – Deathmatch, 4 – Last Man Standing
Net_SetNextMap – Moves the cursor to the next map and a list of rotation maps. It is valid only when the game is in the lobby.
Net_KickPlayerID ID – Kick Player ID. The first slot 0 uses as ID, a second one, and so on.
Net_ListAllMaps-Displays a list of cards that are registered in the database.
Net_ListRotationMaps – Output cards that are listed in the rotation in the configuration file server.
Net_SetCurrentMap ID – Specifies the current card with the ID cards of the order of rotation. See command Net_ListRotationMaps and Net_ListAllMaps.
Net_SetCurrentRaceTypeID ID – Allows you to change the mode using the ID. The following ID: 0 – Classic Race, 1 – Battle, 2 – Knockout, 3 – Deathmatch, 4 – Last Man Standing
Net_SetNextMap – Moves the cursor to the next map and a list of rotation maps. It is valid only when the game is in the lobby.
Notes
If you have any problems running, make sure not to delete any antivirus key file – steam_api.dl.
To create a server, you must open port 3555.
When an error occurs, “point to the procedure …” delete or rename the file steamclient.dll.
Default language Russian. If you have problems, it changes to a file: … the game folder Bin32 Skidrow.ini (specify in the relevant line Language = russian or Language = english)
Save stored at … My Documents Gamepires GasGuzzlersExtreme .
If, during the explosions and crashes the game freezes unpleasant, rename / delete files … Bin32 PhysXDevice.dll and PhysXLoader.dll.
To create a server, you must open port 3555.
When an error occurs, “point to the procedure …” delete or rename the file steamclient.dll.
Default language Russian. If you have problems, it changes to a file: … the game folder Bin32 Skidrow.ini (specify in the relevant line Language = russian or Language = english)
Save stored at … My Documents Gamepires GasGuzzlersExtreme .
If, during the explosions and crashes the game freezes unpleasant, rename / delete files … Bin32 PhysXDevice.dll and PhysXLoader.dll.
Gas Guzzlers Extreme Free Download
at gamesena.com
Download Links
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Extremely Generic, Shallow And DisappointingHIGH Drive cars and blow things up in digital wastelands. What’s not to love?LOW For gamers who long to play deathmatch and capture the flag solo, their dream game has arrived.WTF The only thing “extreme” about this title are the loadtimes.
An avid gamer since his aunt brought home a pile of unbranded Game & Watches from Japan, Brad Bortone has spent most of his writing and editing career trying to get into the gaming industry. It looks like it finally worked.When not writing for Gamecritics, Brad spends his days managing several sports and entertainment websites, handling several freelance writing contracts, and occasionally playing the role of 'Dad' when time permits.Brad is also the only guy on this staff who prefers the Xbox One to other platforms. And he's not budging on that one bit.